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However, we feel strongly that we owe it to our community and loyal customers to uphold the standards that both you and we expect and to focus on delivering the best possible games that we can for you all to play. It is FAR from a happy moment for us either, when we look at all the time/effort/resources that we poured into the project. "We know that the cancellation of Terraria: Otherworld will not be happy news to anyone. "We sincerely thank both of our external development teams for their hard work on the game, but at some point, we have to be honest with ourselves and realize that Otherworld simply is never going to reach its potential in any sort of reasonable time or fashion. Taking the massive amount of work that would be remaining to complete along with the extensive time it would take to get that done, and how that would greatly interfere with the pursuit of other projects on behalf of Re-Logic – it becomes clear that this leaves things in a very undesirable state. Progress has absolutely been made during that time – but unfortunately, a very thorough status review of the game versus its intended design showed both the Re-Logic and 505/Pipeworks teams that things were quite a bit further away from the finish line than we had imagined. Our team has a clear vision for this game – one that we shared with all of you with much shared excitement – and, in spite of all of our efforts, the current state of the game remains equal parts far from that vision and beyond behind schedule from our initial planning when we shared Otherworld with all of you three years ago. Just to underscore it once more, this means that we will not compromise game quality for speed to market or for any other reasons within our control. Fortunately they seem to be doing well enough porting games to Switch, so it's at least less disastrous-sounding than many industry announcements."As you all know from when we first announced the game a long while ago – and as we repeated in our subsequent posts - Re-Logic's focus has and always will be on delivering complete and quality game experiences to our fanbase. Well, unless you count Engine Software, the original development team. Sad news, all in all, but it doesn't sound like anyone's lost a job or been fired.
HAS TERRARIA 2 BEEN CANCELLES UPDATE
As for our own edition, there's apparently another major update on its way, and there's apparently enough new stuff in there to make them hesitant to share details for fear of spoilers.
HAS TERRARIA 2 BEEN CANCELLES CODE
They do mention that they do retain ownership of everything resulting from the Otherworld project, from source code to art assets, many of which will likely be used in future games.ĭespite the problems with Otherworld, they're not cutting ties with publisher 505 Games or co-developer Pipeworks, instead saying that their focus will be moving exclusively to the console and mobile versions of the game. Their primary conclusion is that they shouldn't be outsourcing major main-line products, and promise to keep production limited to internal staff for their next title. In their miniature post-mortem/cancellation announcement, Re-Logic attempt to outline what lessons they learnt from this three-year misadventure. Whatever their end-goal for the game was, Re-Logic reckon that it would just take far too much time and money in order to reach it. The more even mix of dungeon-crawling and adventuring (including some complex grapple-hook action, as shown in the last released gameplay video below) was just what I was looking for, but it sadly just wasn't to be.
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I was never that thrilled by the original Terraria, but I was quite looking forward to Otherworld. The project has looked a bit wonky for some time now, and last year development duties changed hands, but it's still sad to see it canned. First unveiled three years ago, it promised a more adventure-focused spin on the platforming/building sandbox mega-hit Terraria, with more of a focus on fighting, defending your bases, and navigating complex environments. Today, Terraria developers Re-Logic have announced that they're pulling the plug on Terraria: Otherworld.
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